There are no strict rules to the way you name your samples, you can use whatever name you wish. However, for consistency and ease of searching, there's a general set of guidelines you should follow.
There's a simple A_B(_C).mp4
formula for naming your samples. A is the person/character/object making the noise in the
sample. B is the sound itself, either the sound they're vocalizing or the noise they make. C is optional and is any
extra meta
information about the sample. Remember A, B, and C, as they will be mentioned repeatedly throughout this article.
Here's a few examples:
nozomi_hihat.mp4 | btmc_it_cf.mp4 |
A is nozomi, B is the hihat. | A is BTMC, B is the sound he's making (iiiiiit), and C is is "cf", meaning "crossfade". |
If it wasn't a particular person/character that made the sound, you can use the source as A instead.
lycoris_whipcrack.mp4 | diy_bgm_snare.mp4 |
Something like diy_snare.mp4 might be a bit too vague, so you can always add B if you need to. Numbering samples like diy_snare2.mp4 could work as well, but it doesn't make them stand on their own as well. |